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Days of Wonder
$38.17 at Amazon.com

Memoir '44 fans now have a definitive reference tool with Alexis Beuve's Tactics & Strategy Guide. Novices and veterans alike will... improve their Memoir '44 play thanks to this guide's use of core principles to understand and retain key concepts; and the careful study of the 139 scenarios and 4 annotated games included herein. You'll learn to read the battle map, effectively maneuver troops, anticipate opponents' moves and gauge their relative strengths and weaknesses; as well as discover how to manage the medal count and control the flow of the game - all keys to victory. Regardless of the battle front and type of terrain you find yourself deployed on, victory will be within your reach. No matter how bloody the engagement, and regardless of your cards or dice rolls, this guide will teach you how to triumph "against all odds". Read More

Days of Wonder
$19.21 at Amazon.com

The Knights of the Round Table must assemble once again to protect King Arthur's kingdom from numerous threats. But wait these are...n't the knights of old, but rather their children. Can these newcomer knights prove up to the task of tracking the dangers out there and putting a stop to them before it's too late?In Shadows over Camelot: The Card Game, the players (mostly) work together to complete quests before the danger level of a quest gets too high.In game terms, the quests are represented by five types of cards, with each card showing 1-3 swords, as well as a number from 1 to 4 or a question mark. These cards are shuffled together with Morgan le Fay cards (which curse the players when they appear) and Merlin cards (which remove some aspects of the curse) to form the rumor deck. Each player receives a secret loyalty card at the start of the game, with at most one person being a traitor to the cause. On a turn a player either:Reveals a rumor card. Attempts a quest. Accuses a knight.To reveal a rumor card, the player flips it onto the top of the revealed stack of cards. If it's a quest card, players try to keep track of the total value of cards from that quest, with ?s each worth as many points as the number of ?s revealed of that quest. If a Morgan le Fay is revealed, players can no longer speak to one another; in addition, Morgan twists the values of some cards or removes some from play. Merlin allows players to speak once again.Players are trying to stop quests when the Read More

Days of Wonder
$20.57 at Amazon.com

A New Train Adventure Begins. The Ticket to Ride Card Game delivers all of the excitement, fun and nail-biting tension of the orig...inal Ticket to Ride board game, but with several unique game-play twists in a new stand-alone, card game format. Players collect sets of illustrated Train cards which are then used to complete Destination Tickets - routes between two cities depicted on each ticket. But before their Train cards can be used, players must face the risk of train-robbing, where another player may force them to lose their hard-earned cards. The Ticket to Ride Card Game is for 2-4 players ages 8 and older. Contains 96 illustrated train car cards, 46 destination tickets, 6 big city prize cards, and a rulebook. Part of the Ticket to Ride series.Features include: -Standalone game, not an expansion -Fun card version of the wildly popular Ticket to Ride Game-For 2-4 players-Product measures: 8 x 1 x 8 inches Read More

Days of Wonder
$14.04 at Amazon.com

Small World - Tales and Legends introduces 54 new Event cards that change the storyline of each turn during the game. Event cards ...are organized into 6 different themes each with its own unique flavor. The cards are also rated by their impact on the game Little Lore cards have only a minor effect Tall Tales have worldly consequences and Lordly Legends are guaranteed to turn your Small World upside down. At the start of each turn (except the first) a new event card is drawn and put into play. The next Upcoming Event is also visible so players know what faces them on the next turn. Will you end up drinking the Philter of Forgetfulness be flung from the Great Catapult or even have a chance to seduce the White Queen. Type Board Games Read More

Days of Wonder
$16.72 at Amazon.com

Gang of Four is an exciting game of Cunning, Strategy and Power. Originating in the gambling backstreets of Hong Kong, Gang of Fou...r is the most popular card game to emerge from Asia in decades. Filled with an endless variety of strategies and tactics, Gang of Four is fun, entertaining and full of surprises, yet is simple to learn and play. The game's premise is simple - be the first to rid yourself of all your cards and ascend to supreme power. But beware - a strategic misstep may find you in a struggle to survive. Gang of Four is terrific fun for adults and children and is a highly addictive card game for your family or friends. Made in Germany. Read More

Days of Wonder
$36.99 at Amazon.com

From the craggy hillsides of Edinburgh to the sunlit docks of Constantinople, from the dusty alleys of Pamplona to a windswept sta...tion in Berlin, Ticket to Ride Europe takes you on an exciting train adventure through the great cities of turn-of-the-century Europe.The second installment in our best-selling Ticket to Ride series of train adventures, Ticket to Ride Europe takes you into the heart of Europe. In addition to the new board map, Ticket to Ride Europe offers you brand new game play elements including Tunnels, Ferries and Train Stations. We've also upgraded you to First-Class accommodations with larger cards, new Train Station game pieces, and a lavishly illustrated game board.When Alan R. Moon, the game designer, and we embarked on this new adventure, we worked hard to make sure we'd bring you more than just a new map, but rather a whole new game experience on the tracks of turn-of-the-century Europe. Read More

Days of Wonder
$38.33 at Amazon.com

Small World Underground is a stand-alone game set beneath the surface of the same fun, light-hearted Small World universe of epic ...conquests and fallen empires. Featuring new Races and Special Powers, it also introduces a new twist to the original game play - Monster occupied regions that protect Relics and Places of great power. While more daunting to conquer, these bestow even greater powers to their owner. Like previous Small World expansions which sold out quickly, this sequel to the best-selling Small World board game (over 100,000 sold world wide) is sure to be a hit with fans. Small World Underground can be played on its own or combined with other Small World game elements, as many of the Races and Sepcial Powers from the original game and previous expansions are compatible. Recommended for experienced Small World players, the game includes: 2 double-Sided Game Boards, 15 New Fantasy Races with matching banners and tokens, 21 New Special Power badges, 9 Popular Places and 6 Righteous Relics, 106 Victory Coins, dozens of additional special tokens, 5 Player and 1 Game Turn Summary Sheets, 1 Reinforcement Die, and Rules Booklet.Features include: -Small World Underground - when in a hole keep digging -This is a standalone game-Recommended for experienced Small World players-Tons of replay value-Product measures: 11.75 x 3 x 11.75 inches Read More

Days of Wonder
$39.91 at Amazon.com

Ticket to Ride Nordic countries takes you on a Nordic adventure through Denmark, Finland, Norway and Sweden as you travel to the g...reat northern cities of Copenhagen, Oslo, Helsinki and Stockholm. Visit Norway's beautiful fjords and the magnificent mountain scenery on the trauma railway. Breathe in the salt air of the busy Swedish ports on the Baltic Sea. Ride through the Danish countryside where Vikings once walked. Hop-on the Finnish railway and travel across the Arctic Circle to the land of the midnight sun. Players collect cards of various types of train cars that enable them to claim railway routes and pass through tunnels and onto ferries, as they connect cities throughout the Nordic countries. as with previous versions, the game remains elegant, can be learned in 5 minutes and provides hours of fun for families and experienced gamers alike. Ticket to ride Nordic countries is a complete board game designed specifically for 2 or 3 players. The box contains: a full-size board map of Nordic countries, 135 colored train cars, 110 train car cards, 46 destination tickets, 1 globetrotter bonus card, 3 wooden scoring markers, 1 rules booklet, and 1 days of wonder online access number.Recommended Ages:10 – 14 Read More

Days of Wonder
$21.15 at Amazon.com

Ticket To Ride India: Map Collection - Volume 2 Embark on a tour of one of the most densely populated and colorful countries of th...e world with Ticket to Ride India in Volume 2 of the Ticket to Ride Map Collection. The year is 1911, and the world is changing fast in the British Raj. Will you complete your Grand Tour in time, or lose to more cunning - or simply better connected - opponents? This new map features unique Grand Tour of India bonuses, points awarded for routes with 2 different paths between Destination cities. This volume also includes Alan R. Moon's terrific map of Switzerland, specifically designed for 2 and 3 players. Discover Switzerland's challenging geography with its verdant valleys and mountain passes, as well as the charm of its neighboring countries. Ticket to Ride India - Map Collection Volume 2 includes a double-sided board map of India, backed with Switzerland, plus Destination Tickets and Rules booklet for each map. Read More

Days of Wonder
$36.99 at Target.com

Get ready for a new train adventure as you travel across Europe with Ticket to Ride - Europe, the new edition of the worldwide hit... from Days of Wonder. From Edinburgh to Constantinople and from Lisbon to Moscow, the game will take you on a ride to the great cities of turn-of-the-century Europe. More than just a new map, Ticket to Ride - Europe features brand new gameplay elements including Tunnels, Ferries and Train Stations. Plus, we've upgraded you to First-Class accommodations with larger cards, new Train Station game pieces, and a lavishly illustrated gameboard. Like the original, the game remains elegantly simple, can be learned in three minutes, and appeals to both families and experienced gamers. Ticket to Ride - Europe is a complete, new game and does not require the original version.Recommended Ages:8 – 12 Read More

Days of Wonder
$59.99 $47.18 at Walmart.com

The Days of Wonder Shadows Over Camelot Board Game brings the Knights of the Round table to life. This game gives a fair warning t...o beware of traitors in their midst who are quietly sowing their seeds of destruction and havoc. It offers unique collaborative entertainment and features a malevolent twist that brings excitement into the mix. The Shadows Over Camelot game is ideal for family nights. Additionally, it takes anywhere from 60 to 90 minutes to finish this kids' board game, giving a long range of action-packed enjoyment. It is designed especially for children ages 12 and up. You and your kids can work together to defeat the evil forces closing in around Camelot and unite against those who would bring you down. Read More

Days of Wonder
$38.17 at Amazon

Memoir '44 fans now have a definitive reference tool with Alexis Beuve's Tactics & Strategy Guide.  Novices and veterans alike wil...l improve their Memoir '44 play thanks to this guide's use of core principles to understand and retain key concepts; and the careful study of the 139 scenarios and 4 annotated games included herein.  You'll learn to read the battle map, effectively maneuver troops, anticipate opponents' moves and gauge their relative strengths and weaknesses; as well as discover how to manage the medal count and control the flow of the game - all keys to victory.  Regardless of the battle front and type of terrain you find yourself deployed on, victory will be within your reach. No matter how bloody the engagement, and regardless of your cards or dice rolls, this guide will teach you how to triumph "against all odds". Read More

Days of Wonder
$33.14 at Amazon

Memoir '44 Campaign Book Volume 2 invites you to rediscover even more of World War II in all of its staggering scope and intensity.... Forty six new scenarios spread across 11 unique campaigns will have you "island hopping" across the Pacific in a 4 year push to the Land of the Rising Sun; send you on a whimsical "Bicycle Blitzkrieg" to remote parts of Malaya; put you on the front lines of the first blitzkrieg in history in the "Fall of Poland"; dare you to "Break through Normandy" on giant Breakthrough maps of D-Day; and invite you to relive the exploits of the war's most famous "Air Aces". This second Campaign Book builds upon the campaign rules, first introduced in Campaign Book Volume 1, to let you play scenarios in succession with the outcome of each battle impacting the ones that follow. Advanced campaign rules, new special events and a punchboard with 50 tokens all combine to make these new campaigns ever more spectacular. This expansion requires an original copy of the Memoir '44 boardgame to play. Various campaigns may also require additional expansions. Read More

Days of Wonder
$33.79 at Amazon

As would befit your ration pack if you were about to embark on one of the coldest and most bitter fights of the war, after 5 long ...years of weary battles, we have packed this expansion with every thing you could ever need to combat in a snow-covered environment. But judge for yourself, soldier. Inside this pack you will find: 88 double-sided Winter tiles, 28 Special Unit badges, 20 round markers and 16 obstacles 20 Winter Combat cards, similar in concept to the Urban Combat cards introduced in Battle Map Volume 3 - Sword of Stalingrad 80 new Command cards, designed specifically for Breakthrough battles New Winter Combat rules New Troops, including the all new Tank Destroyer and Heavy Anti-Tank Gun units and Late War model versions of an Anti-Tank Gun, Mortar and Machine Gun These will all be critical to fighting (and winning.) the ten scenarios this expansion contains, all focused on those crucial 2 weeks of Christmas 1944 in the Ardennes. The first six scenarios included are all standard scenarios, playable with a single base game and this expansion alone (though a Winter/Desert board will add a nice cosmetic touch to your battlefield). The four scenarios that follow are gigantic Breakthrough renditions of the Battle of the Bulge. These will require a single copy of the already released Eastern Front expansion and the Breakthrough kit of board maps, in addition to the aforementioned expansion. Read More

Days of Wonder
$16.72 at Amazon

Gang of Four is an exciting game of Cunning, Strategy and Power. Originating in the gambling backstreets of Hong Kong, Gang of Fou...r is the most popular card game to emerge from Asia in decades. Filled with an endless variety of strategies and tactics, Gang of Four is fun, entertaining and full of surprises, yet is simple to learn and play. The game's premise is simple - be the first to rid yourself of all your cards and ascend to supreme power. But beware - a strategic misstep may find you in a struggle to survive. Gang of Four is terrific fun for adults and children and is a highly addictive card game for your family or friends. Made in Germany. Read More

Days of Wonder
$18.42 at Amazon

There are many frightening inhabitants of Small World, but to survive you must Be Not Afraid. . This new expansion for Small World... includes a nasty lot of 5 new Races including Barbarians, Homunculi, Pixies, Pygmies and greedy little Leprechauns. You'll also get 5 new Special Powers which allows you to leap over regions to conquer new lands. Be Not Afraid. requires the original Small World board game to play. Read More

Days of Wonder
$20.57 at Amazon

A New Train Adventure Begins! The Ticket to Ride Card Game delivers all of the excitement, fun and nail-biting tension of the orig...inal Ticket to Ride board game, but with several unique game-play twists in a new stand-alone, card game format. Players collect sets of illustrated Train cards which are then used to complete Destination Tickets - routes between two cities depicted on each ticket. But before their Train cards can be used, players must face the risk of "train-robbing," where another player may force them to lose their hard-earned cards. The Ticket to Ride Card Game is for 2-4 players ages 8 and older. Contains 96 illustrated train car cards, 46 destination tickets, 6 big city prize cards, and a rulebook. Part of the Ticket to Ride series. Read More

Days of Wonder
$42.31 at Amazon

DOW8301 Relic Runners Board Game Days of Wonder<br /> <br />Players: 2 to 5<br />Playing Time: 60 minutes<br />Ages: 10 and up<br .../> <br />In Relic Runners, each player takes on the role of a character keen to exploit and acquire relics that have been unearthed in a long lost part of the jungle. Each would-be archaeologist has a colorful past - retired university professor, former army captain, etc. - and wants to be the first to get their hands on the precious loot to earn the most victory points.<br /> <br />The players earn large victory points for collecting relics of different types (set collection) and players can also earn bonus points for creating long routes and traveling along these to collect relics.<br /> <br />Contents:<br /> <br />- 1 game board<br />- 5 explorer sets each including: 1 explorer miniature; 1 explorer chart; 10 pathways; 3 toolboxes<br />- 24 ruin tiles & 20 temple tile sets<br />- 20 sculpted relics<br />- 25 ration packs<br />- 10 toolbox tokens<br />- 76 victory coins<br />- Rules Read More

Days of Wonder
$27.26 at Amazon

From the jungles of Japanese-occupied Burma to the desolate slopes of long-forgotten atolls, discover this latest exciting expansi...on for Memoir '44. The Pacific Theater expansion introduces new units (Chindits, Japanese Giretsu Special Forces, US Marines), new weapons (Mobile Artillery, Flame throwing Tanks), new terrains and features (rope bridges, aircraft carriers, warships, caves. ) and new figures (Japanese Infantry, Ha-Go Light Tanks and 75mm AA Guns) and more. . Read More

Days of Wonder
$9.54 at Amazon

Grand Dames of Small world introduces some new leading ladies to your Small word game - Gypsies, Priestesses and White Ladies. Thi...s is an expansion, you need Small World in order to use it. Read More

Days of Wonder
$10.13 at Amazon

Hit a man while he's down - Goblins conquer In Decline regions at one less cost. Kobolds aren't necessarily cowards. They just lik...e to work in teams. It takes 2 Kobolds to occupy a region after you've conquered it. Your people are now Cursed. Skip over this Special Power and you'll have to pay 3 coins, not the 1 that is usual. The only thing better than conquering is Ransacking. Take 1 coin away from an opponent for every territory you conquer. The Hordes are at the door. Add the 2 Hordes of tokens to increase the size of your active Race. The moon is full and the Were-people are howling. At night (even-numbered turns) the Were- power lets you conquer all regions with 2 less tokens than normal. It's time for Double-Jeopardy. After an initial attack, Marauding forces get a second chance each turn to conquer even more territory. . Read More

Days of Wonder
$36.99 at Amazon

Go deep behind enemy lines at Sword Beach as you airdrop in to capture the bridges of the Orne. Join Guderians famed Panzers as th...ey battle the armored columns of the British Expeditionary Forces. Sign on for Operation Crusader to take on Rommel in the deserts of North Africa and liberate the garrison in Tobruka. The Memoir 44 Breakthrough Expansion will take you deep into the battles of World War II with two, double-sided, 9-panel board maps covering all four Memoir 44 map environments - countryside, beach, winter and deserts These oversize boards stretch the limit of current printing technology and are 13 x 17 hexes deep, opening up the Breakthrough format to new, more expansive scenarios. The Breakthrough Expansion includes 15, never-in-print-before scenarios, created by Jacques jdRommel David and Memoir 44 author, Richard Borg. These scenarios cover the Western and Eastern Fronts, as well as the Mediterranean and Pacific Theaters and include classic battles such as - Operation Crusader, Operation Amherst and two different renditions of Sword Beach - all designed for the 13 x 17 hex Breakthrough format. The Memoir 44 Breakthrough Expansion is an expansion for 2 players and requires a copy of Memoir 44. Depending on the scenario being played, additional expansions are highly recommended to fully enjoy the new Breakthrough maps, although players can substitute game pieces if they do not own a specified expansion. Read More

Days of Wonder
$19.21 at Amazon

Shadows Over Camelot, based on the beloved board game, is a cooperative card game of guile, timing, memory and betrayal set in the... fantastical age of Arthur. Darkness has once again descended over Camelot; the Kingdom is no longer safe. Your illustrious father's weapons have barely been retired to the armory and his revered coat of arms passed on to you when troubling rumors begin spreading anew. "Troops are on a war footing Saxons? Picts?" "The French insulted us. They must hold the Holy Grail" "Excalibur has vanished. Again.?" Rise to the challenge and band together with your allies to dispel these rumors and defeat the Shadows. Surely there won't be a Traitor amongst your friends this time around. Read More

Days of Wonder
$24.90 at Amazon

Leave the beaches of Normandy for the dunes of El-Alamein or for the snowy fields of Stalingrad. A double-sided Battlefield board ...expansion for Memoir '44. Featuring frozen expanses on one side, desert ones on the other. Also includes a simple set of Campaign rules to link scenarios together and Blitz rules for Early War conflict. Read More

Days of Wonder
$33.40 at Amazon

From the frozen shores of Lake Lagoda to the burning ruins of Stalingrad, relive some of the most intense battles of WWII, where e...ntire Army groups disappeared faster than a single battalion on the beaches of Normandy. Devoted to the ferocious battles that pit the Axis and Soviet forces against each other, the Eastern Front expansion for Memoir '44 also includes a scenario drawn from the Russian-Finnish war and an Overlord scenario of what turned out to be the largest tank battle in history: Kursk. Note: An original copy of Memoir '44 is required to play. Read More

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