Tony Hawk Talks Video Games
I have a confession to make. When I sat down to chat with Tony a few weeks ago about Shred, I wasn’t convinced that a video game revolving around skateboarding and snowboarding would be able to capture my attention. I mean, I didn’t know much about the sport, so what would I have to say?
I was wrong. Not only was the game itself challenging and super-easy to play all at the same time, but Tony was so obviously passionate about it that his love of skateboarding sort of rubbed off on me. I mean, I’m no pro, but let’s just say that at the next family get-together, my younger cousins should definitely watch their backs—cause I’ve been practicing…
What age-range is best for this game?
I really think it’s an all-ages game. I think kids sort of go to it quicker and with less trepidation because they just get on and hop around. Some parents think somehow this game is as hard as real skateboarding, but it’s not. And adults think they’re going to get on and the board is going to shoot out from under them, but it’s not. And so I think the kids, they just love trying it—they’re down for anything. If I had to make a guess at an age range, I’d say 4 to 14 would be who would get it the most, get it quickly.
Have your kids played it?
Yeah, they like it. It’s funny, my 9-year-old doesn’t skate very much, and when he gets on he has his own take on it, and he has tricks that none of us use, I think because he doesn’t come from that mindset that he has to do it like a professional skateboarder. He’s just having fun.
What would you say the best part of skateboarding is in terms of what kids can learn from it?
I think it really teaches you a lot about self-confidence and self-motivation, because it’s not someone telling you that you have to go and do these drills and try these specific things. You can go at your own pace, and if you want to get better at it, it’s all about you setting those challenges for yourself. I feel like kids are capable of anything that they want to do, and they don’t have to have someone drilling ideas into them and telling them how to do it.