Friday, July 1st, 2011
It’s a big, dangerous world out there and it’s my job to keep this little bambino safe. But I must channel my fears into positive, rational energy.
There is plenty of truth in the stereotype that parents are over-protective with their first child. I know, because I’m living it right now. Subconsciously, I preview every potentially dangerous situation for Jack; no matter how improbable.
I am Jack’s protector- I can not let anything bad happen to him. Like Bruce Banner (the Incredible Hulk), I can instantly turn into the biggest beast of a monster in an effort to protect him. So while I am an average-looking, mild-mannered man, all it takes is Jack being in potential danger for me to transform into a potential killing machine.
But what is most relevant is that I prepare for Jack’s safety in every situation. So that I never have to rescue or save him. Being over-protective means preventing dangerous situations; not just worrying about them happening all the time.
For my 10th birthday on April 20th, 1991, my parents bought me exactly what I wanted the most: Bible Adventures, the Nintendo game. (Yes, it actually existed!) The game was modeled after my favorite video game ever, Super Mario Bros. 2, in that you could carry items above your head and throw them at enemies.
The most interesting (and disturbing!) thing in Bible Adventures was that if you played as Moses’ sister Miriam, you held baby Moses over your head and for some unexplainable reason, if you pressed the B button, you would throw the infant Moses onto the ground…
Miraculously, he would never be injured; whether you tossed him onto the hard concrete sidewalk, on top of a giant mutant spider, directly into a guard throwing spears, or into the river. But I was a 10 year-old boy, so I didn’t let the physical practicality or the Biblical incorrectness of the game bother me too much. But I did have a lot of fun repeatedly throwing baby Moses onto the sidewalk and watching him bounce, cry for a second, then instantly start smiling again. Needless to say, Bible Adventures did not receive the Nintendo Seal of Approval.
Since the day Jack was born, I have always been fearful that I will drop him; knowing that unlike the invincible Nintendo version of baby Moses, my son would not simply bounce and smile afterwards. So now that he is beginning to crawl, it means I carry him around less. Which means I worry less about dropping him, and more about him getting into all kinds of other troubles.
With good reason, I worry about him drowning, being run over by a car, getting electrocuted, choking, falling, getting attacked by a dog, or maybe even getting swooped up by a long-lost pterodactyl. It even scares me to type my fears aloud, even if the last one was a joke.
I am the Papa Bear. I will do whatever it takes to protect Mama Bear and Baby Bear. Don’t make me angry. You wouldn’t like me when I’m angry.